PHVIP’s deeper architecture combines containerized microservices and serverless functions. Core systems such as matchmaking and payments are in Docker, while ephemeral services like notifications use AWS Lambda. Apache Pulsar provides event streaming between components. The use of Istio enables unified traffic management and telemetry. Redis caching and a PostgreSQL cluster support fast and reliable data access. This design ensures system agility, resilience, and low latency.
Front end uses React with integrated WebAssembly modules for heavy game logic. Complex computation—like shuffle or RNG—is handled off‑thread in WASM, keeping UI smooth. Next.js enables server‑side rendering and fast first paint. WebSocket is used for real‑time chat, match updates, and notifications. PWA features offer offline game access and push updates. The UI is responsive and performance‑tuned through Web Vitals monitoring.
Security is comprehensive: internal traffic uses mTLS, external uses Tiered TLS with HSTS headers. JWT tokens include short lifetimes and device binding. Payment workflows involve vault‑based tokenization and OTP verification. CI pipelines include automated SAST and DAST scans. Machine learning fraud detection watches transaction and login anomalies. The platform aligns with ISO 27001 and undergoes annual audits.
Developers can use SDKs to build plugins, mini‑games, and affiliate integrations. APIs expose game data, user metrics, and event streams. CI/CD pipelines manage code quality, deployment strategies, and canary rollouts. Infrastructure is scripted with Terraform and CloudFormation. Monitoring uses OpenTelemetry and Grafana. PHVIP achieves a balance of advanced engineering, extensibility, and security.
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